Pyro
The Pyro from "Team Fortress 2".
This piece of fan art was modeled in modo, textured in Photoshop, lighting and setup in Lightwave.
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- Pyro: 3350 polygons (2048 x 2048 texture)
- - Flamethrower: 2970 polygons (1024 x 1024 texture)
(Team Fortress 2 & the Pyro character concept are property of Valve.)